STEM Game Challenge

STEM Game Challenge.jpg
[Try it]
2011. Research. HTML5.

Motivation. Group project, optional research challenge. The purpose was to make an educational game for elementary school students (we chose second grade as our target audience) that would run on a mobile device. Worked with two other grad students (a Masters student interested in game design and a PhD student interested in technology use in education) to come up with a game idea, then simplified the larger idea into something more manageable in the given time frame.

Technology. I was interested in learning Canvas after seeing some HTML5 demos. I did not use an engine, but rather got my hands dirty in learning the code involved in making a game. It doesn't use a continuous loop to update because it doesn't have animation. Instead, it updates after each mouseclick (or tap).